vade

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Viewing 20 posts - 141 through 160 (of 529 total)
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  • in reply to: 64-bit Max External #36339
    vade
    Keymaster

    Interesting. Its the Cycling 74 included xcconfig files. Move them from Server and Client and it launches. Sadly, we do need those though to compile. Im filing a bug with Cycling now on their private beta mailing list.

    in reply to: v002 Model Loader in Mavericks 10.9 #36281
    vade
    Keymaster

    So, i see the issue, and I’ve identified the problem, but unfortunately I think its a bug in OpenGL on Nvidia on 10.9.

    Im going to query the developer list, and see what if anything I find.

    Thanks for the report.

    in reply to: Optical Flow Plugin #36280
    vade
    Keymaster

    I can’t see that image.

    in reply to: Syphon Recorder #36279
    vade
    Keymaster

    Thats in Prefs -> Misc btw.

    in reply to: Syphon Recorder #36278
    vade
    Keymaster

    Set the Syphon output in Mad Mapper preferences to your desired resolution.

    in reply to: v002 Model Loader in Mavericks 10.9 #36277
    vade
    Keymaster

    Hi –

    Thanks so much for the feedback. I’m actually about to upgrade to Mavericks tonight, and can take a peek at this later. It may be some subtle bugs or optimizations that cause a problem (its happened before), or an error that 10.9’s GL drivers catch that earlier versions haven’t (also happened before)

    Sit tight, and thanks so much for the report. I have an NV GPU and will hopefully be able to see the issue as well, and even more hopefully, debug it!

    Thanks. Ill do a full test of v002 plugins under 10.9 and see whats what.

    in reply to: 64-bit Max External #35975
    vade
    Keymaster

    It is 64 bit, we just have not released an updated build for distribution because both @bangnoise and I are totally swamped with work and other pressing matters.

    https://github.com/Syphon/Jitter/commits/master

    in reply to: Optical Flow Plugin #35974
    vade
    Keymaster

    Thats a pretty clear indication you did not install it in the right location.

    That path is not correct.

    “~/Library/Graphics/Quartz Composer Plug-Ins/”

    in reply to: Syphon Virtual Screen (again!) #35464
    vade
    Keymaster

    Can’t you just use a Syphon Server in Isadora and set its resolution? Isadora can host Quartz Composer patches, and people have shared Syphon patches on the Isadora forums. I’d look into that approach rather than this.

    in reply to: Quartz Composition Flickers in Serato Video #34832
    vade
    Keymaster

    Try sending from Simple Server – if that has an issue its likely Serato’s fault.

    in reply to: Oculus rift Osx 10.8 #32662
    vade
    Keymaster

    Cool. Note this is not a finished plugin so. Yea. Good luck.

    in reply to: Oculus rift Osx 10.8 #32599
    vade
    Keymaster

    Yes it does. I dont know what Kineme has to do with this.

    in reply to: Syphon as a source in Resolume #31912
    vade
    Keymaster

    Syphon servers have no concept of duration, so it makes little sense implicitly.

    That said, autopilot just switches sources, duration in the source does not matter.

    This is a feature request for Resolume, essentially, as Milumin and other software can work with Syphon Servers in this manner.

    in reply to: Syphon for Final Cut Pro? #31794
    vade
    Keymaster

    You have to play the sequence – and this plugin isnt supported – so, youre kind of on your own. See if Simple Client picks it up.

    in reply to: VDMX to Max6 syphon client? #31793
    vade
    Keymaster

    Anthony, try this build:

    https://dl.dropboxusercontent.com/u/42612525/jit.gl.syphon.zip

    its based off of the latest sources on github.

    in reply to: Syphon from Java or From External MaxMSp #31100
    vade
    Keymaster

    The jitter forum is -> http://cycling74.com/forums/forum/jitter/

    You should be able to ‘ping’ normal jitter objects and dynamically patch and control them from the javascript interface, but I forget how to do that – so your best bet is to ping the Jitter forum, esp wrt to Wesley Smith code, since well, this is clearly the wrong place for that 🙂

    in reply to: google chrome to syphon #29975
    vade
    Keymaster

    Thats super interesting. Does Tab Capture work with Web GL ?

    in reply to: SyphonInject #27175
    vade
    Keymaster

    Out of curiosity, what changes to the Syphon framework did you need to make? I see you have a local version of the framework in your project.

    in reply to: SyphonInject #27174
    vade
    Keymaster

    This is awesome. That was actually a route I researched when first attempting Syphon, but figured doing it as a framework and opt-in was nicer, but thats beautiful!

    Well done zakk – badass.

    in reply to: OSX 10.8 syphon on PD #26738
    vade
    Keymaster

    GEM has been updated and the symbol changes were enough to break the compiled version of Syphon for GEM.

    You should:

    install PD Extended into /Applications

    checkout the PD source code from our repository on Google Code (we will soon be migrating to github but, ignore that for now).

    Ensure that GEM.pd_darwin is not red (ie, its found).

    Ensure the Syphon framework xcode project is found.

    Ensure the XCode scheme is 32 bit, syphon.pd_darwin

    Build.

    Copy files to the proper location in PD Extended.app.

    Or just download the binary I compiled at:

    http://code.google.com/p/syphon-implementations/downloads/detail?name=Syphon%20for%20PD.zip&can=2&q=

Viewing 20 posts - 141 through 160 (of 529 total)