bangnoise

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Viewing 20 posts - 121 through 140 (of 507 total)
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  • in reply to: Handling interlaced video #58734
    bangnoise
    Keymaster

    Per-frame metadata would not be in sync with the surface (if you query metadata it may be out of date by the time you come to use the surface). I appreciate that it makes some things more complicated, but it also makes Syphon very fast and means apps can’t screw each other up by holding on to (or worse, crashing in) shared locks.

    in reply to: Handling interlaced video #58730
    bangnoise
    Keymaster

    A Syphon server presents a single live surface, and you shouldn’t think of it as a series of frames. If, as you do here, you draw twice into the server then the second draw is likely to replace the first one before a client has seen it.

    If you have to split the fields inside your app, then you’d be best drawing them in to a Syphon server side by side and splitting them again in QC – or if you can draw the entire interlaced frame then do that and perform the entire split inside QC.

    That make sense?

    in reply to: Quartz composer to Syphon audio problem #58727
    bangnoise
    Keymaster

    Syphon only shares video, not sound, so you will have to manage the audio levels at their origin.

    in reply to: basic question about sample simple server #58721
    bangnoise
    Keymaster

    We can’t give general programming tips (try Stack Overflow).

    This question was asked very recently http://v002.info/forums/topic/content-of-nsview-disappear/#post-58719

    in reply to: content of NSView disappear #58719
    bangnoise
    Keymaster

    Hi

    There are a few problems with your approach – more than I am going to detail, as you should start with a clear method in mind: what is the final intention of your app?

    If, as this code tries to do, your intention is to display an image from a file on disk and also output that image via Syphon, then you could consider minimising the amount of rendering to pixel buffers and texture uploads which occur. A good strategy would be to load the image to a buffer and then load that buffer to a texture once, and use that texture for drawing in your view and publishing to Syphon (assuming you are comfortable enough with OpenGL).

    Alternatively, something like OpenFrameworks might simplify the task for you considerably.

    in reply to: Screenscrapping with Syphon possible? #58718
    bangnoise
    Keymaster

    If you just want to record a movie of the desktop, why use Syphon at all? QuickTime Player does screen recording.

    in reply to: slow framerate simple syphon #58710
    bangnoise
    Keymaster

    Well then file a bug report from within VDMX – you could mention this thread in your report.

    in reply to: slow framerate simple syphon #58707
    bangnoise
    Keymaster

    I’m guessing you’re on an old version of Simple Server and the window is hidden when you switch to VDMX, which triggers an OS feature called AppNap on Mavericks.

    Update from https://github.com/Syphon/Simple/releases and let us know if that solves the problem.

    in reply to: slow framerate simple syphon #58700
    bangnoise
    Keymaster

    Hi

    Please could you provide exact steps we can follow to reproduce the problem. Cheers

    in reply to: Increase maximum file size for recording? #58688
    bangnoise
    Keymaster

    Great – glad we identified the problem. I’ll think about making the error message more informative.

    in reply to: Increase maximum file size for recording? #58686
    bangnoise
    Keymaster

    I suspect you’re recording to a MS-DOS (FAT) formatted disk. This archaic format has a 4GB file size limit. Try recording to an HFS+ (MacOS Extended) formatted disk.

    in reply to: Increase maximum file size for recording? #58683
    bangnoise
    Keymaster

    Hi

    Presumably you are talking about Syphon Recorder..? File size shouldn’t be a limitation.

    Can you

    1. Make sure you’re using the latest version from http://syphon.v002.info/recorder/

    2. Post a picture of your Preferences window so I can recreate the settings you’re using

    3. Post a picture or the exact text of the error message you get

    Thanks

    in reply to: Compiling on 10.8 or lower #58673
    bangnoise
    Keymaster

    Soz. It’d be much less cool for Syphon to ignore AppNap and have hidden servers stop functioning for no discernible reason.

    in reply to: Syphon + The Future / GL3 #58669
    bangnoise
    Keymaster

    Hi

    https://github.com/Syphon/Syphon-Framework/issues/13

    Once modern GL is supported, Syphon will work between legacy and core profile contexts no problem.

    If you’d like to contribute (which would be great) perhaps that issue would be a good place for discussion.

    in reply to: How do you use the 'glitch file reader'? #58667
    bangnoise
    Keymaster

    An Interpolation patch would be one way to do that.

    in reply to: How do you use the 'glitch file reader'? #58664
    bangnoise
    Keymaster

    It looks like it requires a complete path, eg

    /Users/josh/Desktop/raincoat.psd

    I also had to shift the File Read Offset to get it to notice changes in the file path.

    in reply to: Compiling on 10.8 or lower #58663
    bangnoise
    Keymaster

    Unfortunately the answer is that you must compile on 10.9. We will post a new SDK with a compiled framework soonish.

    in reply to: audio error using syphon recorder #58653
    bangnoise
    Keymaster

    Perhaps you could check how this build works for you – it will reduce the sample-rate for AAC if it’s higher than the AAC encoder can handle. It also adds support for more than two channels for LPCM audio.

    http://syphon.v002.info/downloads/Syphon%20Recorder13.zip

    in reply to: audio error using syphon recorder #58652
    bangnoise
    Keymaster

    For now, change the sample-rate on the device to 48 or 44.1. A future update will down-sample if you attempt to use a higher sample-rate for AAC.

    in reply to: audio error using syphon recorder #58644
    bangnoise
    Keymaster

    The codec is unlikely to have gone astray. I have access to an FA-66 – I’ll try to recreate the problem as soon as I get a moment.

Viewing 20 posts - 121 through 140 (of 507 total)