gabrielrey

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  • in reply to: v002 Model Loader in Mavericks 10.9 #36244
    gabrielrey
    Participant

    The composition I’m working with has 13 different models, all of about the same complexity (pretty complex). I tried reducing the complexity (the amount of polygons) of one of the models, to see if it would help with performance. I expected that I would have to do it with all the models to see a significant improvement. Strangely, the frame rate shot way up after I did this with just one of the models. I cut down its complexity significantly (so it’s 1/8 the complexity and file size it used to be) It’s at about 40fps on the Intel Iris now, 30fps on NVIDIA. This is good enough for my purposes now.

    in reply to: v002 Model Loader in Mavericks 10.9 #36225
    gabrielrey
    Participant

    I did a bit more messing around with this.

    I got gfxCardStatus to see which GPU was being used. The discrete GPU (the NVIDIA) was being used. So I quit Quartz and set gfxCardStatus to make the computer use only the integrated GPU (Intel Iris). That almost doubled my frame rate (to 15fps). If I could double it again, that’d be fast enough for my purposes.

    So it seems like maybe it’s something about the NVIDIA GPU that isn’t dealing with this well.

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