defbanana

Forum Replies Created

Viewing 2 posts - 1 through 2 (of 2 total)
  • Author
    Posts
  • in reply to: Multiple Syphon streams from VDMX to Unity 3D? #44114
    defbanana
    Participant

    Ok, I managed to use syphonSupportedShader and syphonSupportedShader1 by replacing the default material on the 2 different planes. On the preview, the game will stream two video sources.

    However, when I try to make a build off of the work done so far, the video works for a few frames, then freezes.

    Unity did not freeze. I have a FPS counter that chugs along… its like the material is frozen.

    Also, when I tab over to a different program… then tab back, the video feed updates for a few frames then freezes again.

    Any idea of what could be going wrong?

    in reply to: Multiple Syphon streams from VDMX to Unity 3D? #43930
    defbanana
    Participant

    Hi gregab,

    I have a copy of your sorting puzzle unity package. I’m trying to figure out how you did this without much background in unity. Can you tell me where in the hierarchy syphonSupportedShader is located? Thanks

Viewing 2 posts - 1 through 2 (of 2 total)