using jit.gl.mesh instead on jit.gl.videoplane

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  • #6907
    lewis edwards
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    howdy folks,

    first time posting.
    finally made the jump to use processing and max together, i feel much better now.

    but, was wondering about the videoplane. i personally dont use it for my visuals, i use mesh instead for my patch output which goes to render.
    but cant figure out how i can change from videoplane to go to mesh with syphon fedding in processing.
    even using matrixoutput 1 on videoplane does not solve anything

    i want to use processing to develop more visuals, then i mess with them much further in max 6. but not using videoplane.

    cheers

    leed
    ——
    smokingbunny.co.uk

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