Unity3d sharing textures from several cameras

Home Forums Syphon Syphon Implementations – User Unity3d sharing textures from several cameras

This topic contains 1 reply, has 2 voices, and was last updated by  Brian Chasalow 1 year, 10 months ago.

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  • #17608

    valyard
    Participant

    Hi.

    Your Unity3d plugin doesn’t work when rendering from several cameras. In the source you take src texture in OnRenderImage for every camera with SyphonServerTexture attached which results in all shared textures be one texture where Unity blits all cameras one by one, i.e. the same texture. Is it because SyphonServerTexture wasn’t intended to be used this way  or this plugin just wasn’t polished enough?

    #17640

    Brian Chasalow
    Participant

    probably because it isn’t polished enough.

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