Unity3d 3.5 Plugin – Working for full Syphon 3rd-party compability

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  • #5891
    AIResearcher
    Participant

    I have a series of levels and each level’s camera has a syphon server texture script on it.

    All of the cameras show up in most clients, (SimpleClient / QC).
    Some of the cameras show up in some 3rd party clients (CoGe / VDMX) while other cameras do not.

    I will be looking into the rendering pipeline, camera settings and even post-effect scripts to see what the differences are, but is there any reason why certain textures are publishable to certain clients while also publishable to all clients?

    #5912
    Brian Chasalow
    Participant

    while i’ve not run into this issue, it may be a bug. if you can reproduce in a small scene I’d love to take a look.
    Brian

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