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  • #4193

    Hi Vade, All

    just checkin out Syphon and trying to take a texture from and map it to ‘texgroups’ — the help file doesn’t mention how to handle this, and due to reasons of being rusty with jitter, its not obvious to me 🙂

    the help patch is working fine on its own.
    i tried patching syphon directly to the model and to existing objects, and also setting the name and/or texturename attributes of syphon client and calling them directly but to no avail.

    whats the proper method? any tips appreciated




    Hey Johnny,

    The only thing I can think of, without looking at a specific patch, is that might be expecting normalized, 0-1, texture 2D coordinates, and Syphon outputs a rectangular, non normalized texture (a necessity due to the way the internal API we are piggy backing works).

    Can you send over a patch, so I can take a peek at it?

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