No dice with the Screen Capture plugin, something wacky seems to be happening even internally, let alone piping the result to Syphon:
In the case of Screener, it’s built-in GL preview of the captured IOSurfaceRef shows the expected behavior, but I seem to be messing up something when sending the resulting texture to the Syphon server. It is almost as if some GL state is bleeding somewhere and when things go pear shaped, some number of app relaunches (both Screener and Syphon Recorder) are required to sort it out.
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This reply was modified 7 years, 1 month ago by pizthewiz. Reason: mangled the image tag and link