Syphon Client on Unity Terrain

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  • #6426
    runebrink
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    Hi

    I have been searching for a few late nights now, and it seems like nobody else ever wanted to put a syphon client on a terrain in Unity 3D?

    As far as i understood, since the terrain is not a classic mesh, you need to change something in the built in terrain shader, according to the only post i could find on the topic:

    http://v002.info/forums/topic/update-added-some-major-fixes-to-unity-plugin/

    Ived tried to download the built ind shader and reimport it to my assets folder, and then change the value from 0,0 to 1,0 but with no luck.

    And since this old post seems to be about Unity 3.0, i decided it would be better to give this question a new thread, sorry if this is misleading acc. to forum guidelines…

    Can anybody point me in the right direction, or tell me it cant be done and i just need to export my terrain as a mesh 🙂

    Thank you, and thank you for SYPHON!

     

     

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