April 23, 2013 at 1:17 am #21421
I’m working on a suite of video plugs for max for live – when ever i freeze a device containing either client or server objects, exit live and return, the syphon components no longer run. editing the device again brings up this error:
jit.gl.syphonclient: unable to load object bundle executable
2013-04-23 14:59:15.552 Max[1761:f07] Error loading /Users/bob/Library/Application Support/Cycling ’74/temp-Max/mxt/jit.gl.syphonclient.mxo/Contents/MacOS/jit.gl.syphonclient: dlopen(/Users/bob/Library/Application Support/Cycling ’74/temp-Max/mxt/jit.gl.
syphonclient.mxo/Contents/MacOS/jit.gl.syphonclient, 262): Library not loaded: @loader_path/../Frameworks/Syphon.framework/Versions/A/Syphon
Referenced from: /Users/bob/Library/Application Support/Cycling ’74/temp-Max/mxt/jit.gl.syphonclient.mxo/Contents/MacOS/jit.gl.syphonclient
Reason: image not found
i’m on osx 10.8, live 9.1 32bit, max 6.1.2
I noticed a few people had the same problem when building stand alones and could make them work by manually dropping the externals into their standalone. unfortunately this doesn’t seem possible with max4live’s amxd format.
the devices work fine unfrozen but that’s not much help for distributing them :/
Any ideas on how to get this going?
.zealApril 24, 2013 at 2:00 am #21441bangnoiseKeymaster
Try asking on the Cycling 74 forums, it’s not really a Syphon problem and I don’t know much about Max for Live.April 24, 2013 at 2:14 am #21442
no worries, will do.
for anyone else coming across this – i seem to have got it working by freezing the devices in ableton 8. ableton crashes but the device freezes and saves properly.
will get in touch with cycling and see if they can fix.
bob.May 10, 2013 at 6:35 pm #21936
just an update on this for any passers by with the same problem. Cycling confirmed this is a bug in max – it’s the same bug that prevents you including syphon in your standalones. So yep, it’s a known bug and hopefully it’ll be fixed soon.
bobAugust 13, 2013 at 11:05 pm #29049
Just an update for anyone using syphon in Max standalones or in frozen M4L devices. The latest release of Max (6.1.3) has fixed the bug that was dropping the syphon framework! Hooray! If anyone has this issue updating Max should do the trick.
- You must be logged in to reply to this topic.