I need to use Syphon to get the render of Unity inside MadMapper or Jitter. I noticed that the framerate of the runtime goes from more than 200 fps without using Syphon to 60 fps when I use it. I wonder if it is a limitation of Syphon or if I did something wrong.
Also, I guess the window of the runtime must take some performance if we can see it? I wonder if we could hide Unity completely to avoid taking performances…?