Just figured out that we cannot record the sound that just goes through the default audio output of the computer.
Soundflower, in some case, crackles/drops.
I can of course use my RME audio interface with internal audio routing but I cannot choose specific channels for it (I guess it records Outputs 1 & 2)
Do I miss something ?
If no, wouldn’t it be nice to basically record… what is sent to the Built-in Output ?
Screenflow does that BUT I prefer Syphon Recorder for recording openGL renders… yes! yes! yes!