bangnoise

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Viewing 20 posts - 101 through 120 (of 507 total)
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  • in reply to: Syphon Recorder crash #58802
    bangnoise
    Keymaster

    It’s very unlikely it has anything to do with USB.

    in reply to: Syphon Recorder crash #58800
    bangnoise
    Keymaster

    Thanks. I’ve opened an issue for this. Hopefully we can avoid the crash, but I’m not sure we’ll get it working if it is a problem with your unusual hardware.

    in reply to: Syphon Recorder crash #58795
    bangnoise
    Keymaster

    Not a clue, sorry. Does it happen when you use Syphon between other apps? Have you been experiencing other crashes?

    in reply to: Syphon Recorder crash #58793
    bangnoise
    Keymaster

    Slightly mysterious. I see you’re running on a Hackintosh – unless you can recreate this on Apple hardware I’d guess you’re running in to a driver issue. If you have other crashlogs, feel free to mail them to bangnoise@gmail.com.

    in reply to: Syphon Virtual Screen (again!) #58790
    bangnoise
    Keymaster

    See the webpage you link for support info.

    At a guess, you need to remove EWProxyFramebuffer.kext from /System/Library/Extensions/ and reboot to uninstall it.

    bangnoise
    Keymaster

    Thanks for the report – this sounds like a more detailed account of this issue which I guess I should take a look at…

    in reply to: QC syphon OpenGL scene #58784
    bangnoise
    Keymaster

    Ah thanks for the heads up and apologies for the confusion – fixed the link now. Looking forward to the beer!

    in reply to: QC syphon OpenGL scene #58781
    bangnoise
    Keymaster

    Make sure you’re using the latest release.

    in reply to: Code signing for Yosemite #58775
    bangnoise
    Keymaster

    Thanks for documenting – ludicrous that the current stable Xcode can’t embed a framework without jumping through these hoops…

    in reply to: Code signing for Yosemite #58772
    bangnoise
    Keymaster

    I’m still on DP6 (slow internet), where everything works.

    Most of my apps build the framework from source as a subproject, but I think it should work the same with built frameworks. The relevant checkbox is called “Code Sign On Copy” and shows up in the Copy Files build phase in the Build Phases tab.

    Maybe make a new blank Cocoa Application project and add the framework to that, see if it works as it should, then see if you can spot the difference between that and your projects?

    Sorry not to be more useful – the Apple docs or dev forum may make more sense than us…

    in reply to: Code signing for Yosemite #58767
    bangnoise
    Keymaster

    I know that if you do everything as current Xcode bids you, it works – including accepting the change to code-sign frameworks as part of a Copy Files build phase. If your app is signed, then I think bundled frameworks have to have the same signature (which is what Xcode does by default). Maybe try selecting the project in Xcode, then Editor > Validate Settings…?

    That any help? All our apps seem unaffected.

    in reply to: Syphon Recorder errors with Beautiful Chaos app #58763
    bangnoise
    Keymaster

    As I haven’t a Leap to test with I’m a bit stuck – but it sounds like Beautiful Chaos is creating a Syphon server then not sending any frames. As vade says, ping them and encourage them to contact us if they can’t identify the problem.

    in reply to: VLCKit to Syphon #58760
    bangnoise
    Keymaster
    in reply to: Syphon Recorder errors with Beautiful Chaos app #58759
    bangnoise
    Keymaster

    Weird. If you try recording any other Syphon-emitting app, does that work?

    in reply to: VLCKit to Syphon #58758
    bangnoise
    Keymaster

    I don’t think that what vade describes is possible with VLCKit – I’d suggest you find an alternative library.

    I’m surprised there isn’t a Syphon-capable app that receives rtsp already – if you get this working, it would be great if you were to share your results.

    in reply to: Unreal Engine 4 and Syphon? #58750
    bangnoise
    Keymaster

    I haven’t heard of anything, agree it would be cool.

    in reply to: Audio Sources in Syphon Recorder #58746
    bangnoise
    Keymaster

    Feature request noted, but don’t hold your breath.

    If you record Linear PCM (see Syphon Recorder’s Preferences), you should get all the channels from your audio interface.

    in reply to: MadMapper into Syphon recorder = flickering #58744
    bangnoise
    Keymaster

    As above, please contact MadMapper for support with their product.

    in reply to: Processing to Syphon to VDMX #58741
    bangnoise
    Keymaster

    Are you using Syphon for Processing?

    https://github.com/Syphon/Processing

    in reply to: MadMapper into Syphon recorder = flickering #58740
    bangnoise
    Keymaster

    Can you report this to MadMapper support please (include this description as well as details of your machine).

Viewing 20 posts - 101 through 120 (of 507 total)