ShowBlender Profile Topics Started Replies Created Engagements Favorites Search replies: Forum Replies Created Viewing 1 post (of 1 total) Author Posts January 22, 2015 at 10:56 pm in reply to: Mipmaps for Unity Syphon Client Texture Projector #58911 ShowBlenderParticipant Is it possible that the syphon texture is not outputting at a 2^x based pixel count? ie 2×2, 8×8, 64×64, 1024×1024 etc…. Fire up Quartz and verify your Syphon output with the same texture rez and verify with a Rendering Destination Dimensions patch. Author Posts Viewing 1 post (of 1 total)