nowherestudio

Forum Replies Created

Viewing 1 post (of 1 total)
  • Author
    Posts
  • nowherestudio
    Participant

    I’m also really looking forward to make some projection mapping with this engine.

    I’m a developer and I’d love to do it. I was going to post a proposition to kickstart or make an asset for the asset store.

    It’s been a while since I didn’t code in C++, but after looking the code provided by Vade, I don’t think it should be too hard to achieve an integration.Everything looks very well documented.

    To be very safe, I think that can take around 2 or 3 months, the time to :
    -familiarize with Unreal and its integration doc
    -understanding Syphon’s code
    -Integration in the blueprints
    -Testing & debug

Viewing 1 post (of 1 total)