unity 5.3 breaks syphon

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  • #59116
    leolodreamland
    Participant

    scripts seem to be not linked to cameras properly in old projects or unity crashing in new ones. new opengl?
    anyone have a workaround?

    #59141
    julienrobert
    Participant

    I have the same problem, so I’m stuck to 5.2 until there is a fix.

    #59142
    rtboy
    Participant

    How do you mean it breaks? I am using 5.4, the latest betas and 5.3. I can see in my client program the Unity Main Camera syphon is sending data. But, the video that I see is garbled/noise. I haven’t had any crashing…

    #59143
    rtboy
    Participant

    OK, I am now getting crashes and have narrowed down the problem to the OpenGL implementation.

    If you uncheck ‘Use Auto Graphics API for Mac’ in the Player Settings, you will get a list of API’s. If you move the OpenGL2 API to the top of the list, it works using the Syphon Simple Client for testing. But, it only works in the Editor. If you try to build the app, the app will crash.

    I guess Unity plug-in only supports OpenGL2, but as it’s deprecated, Unity can’t build apps set to use OpenGL2?

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