Currently known issues and work arounds:
v002 Screen Capture
Patches that read back to the CPU (such as Image Pixel) get all black values. This is a subtle issue due to how the screen capture process works. There is a fix however, put an default “Core Image Filter” patch in between your problematic patch and the screen capture. The default “Core Image Filter” code suffices. You can also remove the color input and math (see below). This is effectively creating a ‘copy’ of your screen captured image, but this allows non functioning patches to work.
Ie: v002 Screen Capture -> Read Pixel (does not work).
fix: v002 Screen Capture -> Core Image Filter -> Read Pixel (works)
Original Core Image Filter code:
kernel vec4 multiplyEffect(sampler image, __color color)
{
return sample(image, samplerCoord(image)) * color;
}
instead you can use this Core Image Kernel code for a slightly faster kernel:
kernel vec4 multiplyEffect(sampler image)
{
return sample(image, samplerCoord(image));
}
We’re looking at a good solution, but for now, use this.