Animation track for model loader

Home Forums v002 v002 QC Plugins Support Animation track for model loader

Viewing 11 posts - 1 through 11 (of 11 total)
  • Author
    Posts
  • #4245
    ronin
    Participant

    I will have time to have another go tonight but I tried to get the animation track working with the Model Loader with no success.

    Is there a) a particular format it works with and b) any guidelines to creating a suitable model from Cinema 4D (particularly how to make the separate tracks with different IDs)

    Thanks muchly for any assistance,
    Ronin

    #4246
    vade
    Keymaster

    Collada has worked well for me. We used it for the Aphex Twin tour with the model loader. Give that a shot.

    As for separate track ID’s, this is really dependent on how the exporter and model format work. Collada is, again, the best choice for the format.

    #5895
    emervark
    Participant

    Just can’t understand animation.
    Tried with everything I can imagine. Cinema R12, Cinema R13 – Collada 1.4 & 1.5.
    With and without baked keyframes. Blender collada export. Autodesk FBXconverter,

    prr.

    Vade can you explain how you prepare model for animation? What tools?

    At the moment I gave up and exported separate planes and animated them in QC. But still.

    #6006
    emervark
    Participant

    Noup 😉 ?

    #6007
    vade
    Keymaster

    Thats honestly out of scope for me. Look at info for loading models with animation for Open Asset Import Library (Assimp) – they have a mailing list and info on their site. If it works with Assimp it will work for our model loader.

    Good luck.

    #6100
    emervark
    Participant

    Ok, for the information.
    You just have to break objects to polygonal object, and keyframe animation works.

    baboom 😉

    #6102
    emervark
    Participant

    And for controlling animation track I used external timebase.
    Still dont undrestand for what this Animation ID is?

    #6103
    emervark
    Participant
    #6104
    emervark
    Participant

    vade can you explain little bit absolute and relative path thing in model importer?
    I can only load models from the external drive (qc has to be on external too)

    Cant find a way to link and show model on desktop. (QC file is on desktop to)
    Tried with absolute and relative path.

    Some bug?

    #6105
    vade
    Keymaster

    ./model.extension

    if the QTZ and model.extension are in the same folder.

    ./relative/path/to/model.extension

    with the QTZ being in the folder above “relative”

    #6106
    emervark
    Participant

    Mhm, strange. It works when I’m doing new qc comp, with new model importer patch. If i change old one then nothing.

    ok, good to know.
    tnx.

Viewing 11 posts - 1 through 11 (of 11 total)
  • You must be logged in to reply to this topic.