Reply To: v002 Open Kinect + OSX Mountain Lion

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#6437
vade
Keymaster

Additionally, drawing the depth image via a billboard or sprite is still going to clip, since, well, you are drawing it as a texture, not as a point in 3D space. This is because color values in the front buffer or an 8 bit buffer (FBO, etc) supports only 0 to 1 color values.