Home › Forums › v002 › v002 QC Plugins Support › v002 Open Kinect + OSX Mountain Lion › Reply To: v002 Open Kinect + OSX Mountain Lion
October 31, 2012 at 11:35 am
#6437
Keymaster
Additionally, drawing the depth image via a billboard or sprite is still going to clip, since, well, you are drawing it as a texture, not as a point in 3D space. This is because color values in the front buffer or an 8 bit buffer (FBO, etc) supports only 0 to 1 color values.