Reply To: Unity3d and post effects

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Wow, thanks for all the help!

It would be great to have the texture grab in the OnGUI function, just grab everything before and/or after the GUI (depending on the need). Unfortunately, the only thing I am missing is what is in the “blah” statement or “unity screen texture”.

I’m not sure if you guys know what it is, but I’ll be investigating how to get the right NativeTextureID to Syphon and post back here if/when I figure it out.