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September 21, 2011 at 11:39 am
#4882
Participant
well, this is curious. the syphon output plugin actually ignores any materials- it is simply blitting to a texture, and uses a ‘safe’ material that is script-generated to handle the ignoring-lighting bit. not sure what would cause this. what version of unity you using?
on that note, i would make sure that your ‘safe’ material is getting generated/called properly…