Reply To: Syphon with Arkaos Grand VJ

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#4206
vade
Keymaster

No idea. We did not write Arkaos 😉

It could be how Arkaos handles flipped textures by flipping the modelview matrix of the OpenGL scene when finishing rendering. If it inputs a flipped image, well, its gonna be flipped. You can fix that in Quartz pretty easily though. Does it do it for *every source*, every live camera input and even for rendered sources (like Quartz sources, or built in generative sources?). If so, un-flip it in the QTZ 🙂