Reply To: Syphon server in a Chromium/webkit browser

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#23976
Udart
Participant

Yes I see your point about rendering and although my knowledge of browsers stop when we get lower level than javascript I see things indicating that compositing of all elements on a webpage also happens using OpenGL. In dev versions of Chrome at least we now have custom CSS filters on every element – this is in reality custom shader code.

Alas CoGeWebkit does not support WebGL and a bridge from webGL to Syphon is exactly what I am hoping for. At least if it would be possible to create one that scales well with larger screen sizes such as HD size.

More about CoGeWebkit and why it does not render webGL:
http://cogevj.hu/forums/viewtopic.php?f=24&t=1130&p=3671&hilit=webgl#p3671