Reply To: Server with bad frames on Unity Pro

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#6358
rsodre
Participant

Found the problem, we need this after Graphics.Blit() on SyphonServerTexture.cs:

Syphon.SafeMaterial.SetPass(0);

To understand it, I did a good polish on this script.
I’m also fixing some GUI problems I’m having and will check in after I finish my project.

btw, who made this Unity plugin?