Reply To: rutt etra….

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Currently i don’t release any source with my plugins, provided they’re home made, public and free.
I just don’t feel myself being at the level to do so.(==clean code, useful comments, like you guys do)

I’m doing some researches with shaders, and if i use techniques developed by v002 (or just inspired by), i’ll release source as well, this is mandatory.
Having said that, at the moment I don’t have any plugin using shaders, at all.
Do you think i should publish some sources ? What plugin in particular ?
(Honestly, when I’ve a look at your code, I feel myself as a crappy hobby-ist coder… )

On the geometry shader side, can’t i just add a “getGeometryShaderSourceFromResource” method ?