Home › Forums › v002 › v002 QC Plugins Support › rutt etra…. › Reply To: rutt etra….
September 10, 2010 at 4:34 pm
#4174
Keymaster
Id like to mention that the v002Shader included there *does not* work with Geometry shaders. you need to do some extra work and supply some additional compile time constants to mark you input geometry format, output geometry format and max number of vertices out.
Do you release source with your plugins?