Reply To: Performance down with GLSL in QC

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#5241
vade
Keymaster

I get 60 fps. This may just be a fill rate / GPU usage issue. That comp might be pushing you close to 1/60th a second, adding Syphon (a render to FBO phase for the screen size introduces more fill rate), maybe pushing you over the edge.

Does the FPS change with the size of your viewer changing?