Home › Forums › Syphon › Syphon Implementations – User › Multiple Cameras in Unity, But only want one syphon output › Reply To: Multiple Cameras in Unity, But only want one syphon output
October 12, 2013 at 8:47 pm
#34760
Participant
btw, this might just work for you: instead of syphonServerTextureInstance = Syphon.CreateServerTexture(gameObject.name);
do
syphonServerTextureInstance = Syphon.CreateServerTexture(“one server plz”);
in SyphonServerTexture.cs’s Start()
although then you might end up with 3x servers all named the same- depending on how you’re handling your syphon server script.
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This reply was modified 7 years, 4 months ago by
Brian Chasalow.