Reply To: jit.gl.syphon issues

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#4725
vade
Keymaster

Thanks for the bug report. I can confirm something odd is going on. I think this is an issue where a few subtle things are going on.

1) Timing is not clear when using the automatic drawing inherited from OB3D, we suggest using @automatic 0 – but thats not all

2) it looks like resizing a window is actually doing some weird GL stuff, and we may have an “init” issue because of that.

Stay tuned, and thanks again.