Reply To: Frame rate issues in a client with Unity Syphon server

Home Forums Syphon Syphon Implementations – User Frame rate issues in a client with Unity Syphon server Reply To: Frame rate issues in a client with Unity Syphon server

#4919
WeivCo
Participant

Yeah, sorry, I guess I could have added more “in thisFunction” to the output. But my conclusion is the same. It looks pretty normal to me.

The only thing I’m confused about is the “NEW server description” happening twice. I would have thought that the second time it would have updated instead of making a new one again. But there could be a good reason for that, I don’t have that great of an understanding of everything yet. Still, nothing seems to be getting destroyed and rebuilt every couple seconds or anything. So next up is digging through the client I suppose.