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First you have to exclude all externals from the buildscript by adding this line:
This will disable all externals used in your patch, so after you have compiled your application you need to manually find every external used in your patch and copy them to the support folder of your standalone.
I wish there was a way to only exclude the jit.gl.syphonclient object, but that is currently not possible.
As I wrote earlier, I ended up keeping the syphon object in a separate patch that I load into the standalone, thus avoiding the job of copying all the externals.