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June 1, 2012 at 6:49 am
#6091
Keymaster
If you’re currently doing all your work in a render loop, it’s quite likely it doesn’t get called when the window isn’t visible, because it expects to have nothing to do in that case. You would need a timer or some-such to call your publish routine regardless of window visibility.
There will also be a speed-up if you don’t draw the texture in the window at all, but only publish it to Syphon.