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March 2, 2015 at 3:58 pm
#58940
Participant
Hi Vade !
So when is that i’m overwritting the renders ? or … how could i avoid it ? How can i be sure that each camera has it’s own Syphon server ?
Do i need to change the script name for each cam ?
I’ve been working with unity just for some months and i’m loosing a lot on main concepts … not sure if attaching one same script to different GameObjects creates diferent instances of it or not …
Any hint on how to not overwrite my self are appreciated 😉