Ok, I managed to use syphonSupportedShader and syphonSupportedShader1 by replacing the default material on the 2 different planes. On the preview, the game will stream two video sources.
However, when I try to make a build off of the work done so far, the video works for a few frames, then freezes.
Unity did not freeze. I have a FPS counter that chugs along… its like the material is frozen.
Also, when I tab over to a different program… then tab back, the video feed updates for a few frames then freezes again.
Any idea of what could be going wrong?